This screencast is from our sound design/synthesis course, starting out from a new project, learn how to create a full sounding kick with the right layers, use processed sounds from Omnisphere’s vast bank while tweaking them on the fly to create a deep progressive groove.
Creating a kick from Bazzism and then layering it with the right sounds for impact.
DBX-160 compressor to glue in some of the sounds.
Split mode in Omnisphere for textures, synths and leads.
Processing some sounds with Izotope DDLY for cool spaces and effects.
I’ve been a DJ since 2001, having played at prestigious clubs, festivals and other dance music events, I head the DJ department at Beatworx. I’m a technology enthusiast, and love sharing my knowledge and experiences here.